So if you want to hold onto your legendary fish and display them in aquariums, you can do so while still reaching 100 percent completion. Players can only catch the legendary fish once per save file, and unlike the "Items Shipped" list you don't need to sell a fish for it to count towards clearing the list. A few cork bobbers can really come in handy when fishing for the Legend. The octopus is the only fishing rod fish that. It can also be caught in the deep-sea submarine ride at the Night Market (2 chance). It can randomly rotate into daily stock at the Traveling Cart for 450-1,000g during any season. Once the pond is complete and a fish is caught, the player can place it in a pond. The Octopus is a fish that can be found during Summer in the ocean and (more rarely) in Garbage Cans. That being said, the Legend is definitely the hardest of these fish to catch. To build one fish pond, players will need the following: 200 Stone. The special requirements necessary to hook a Legend are: Fishing level 10, either naturally or using Fishing Buffs. For an index to the completed sh collection, see Collections. It is one of the five Legendary Fish, so you can only catch it once per save file, or once per player in Multiplayer. While the library book The Fisherman, Act II suggests you need to catch all the other legendary fish first, you can catch the Legend as soon as your Fishing level is high enough. See also: Legend II The Legend is a fish that can be found during Spring in the mountain lake while raining. The Mountain Lake the easiest spot is the southern tip of the east island Fish Crimson Fish (Legend), Eastern most pier on Beach, 300 wood required, Max Cast and Level 5 Fish Skill, Summer, - Angler (Legend), Small plank bridge. The refrigerator is unique in that it is directly linked with the cooking interface, as if it were an. The stove is the cooking interface, while the refrigerator provides 36 slots of storage space, similar to a chest. The house upgrade adds a kitchen, which includes a stove and a refrigerator. Each subsequent fishing level decreases the amount of energy used by 0.1. Cooking is a game mechanic that becomes available after upgrading the farmhouse for the first time. Southern tip of Arrowhead Island in Cindersap Forest At fishing skill level 0, casting a fishing pole consumes 8 energy. Southeast pier of the Beach, past the broken plank bridge
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